FarmVille Wiki
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FarmVille Wiki
XP-icon

A farmer has a certain amount of experience. When certain amounts of experience are reached, a farmer can advance to the next level, where more market items, gifts and other features become available.

A farmer can see their own experience in a bar at the top of the page. The amount of the bar filled in is relative to how close the farmer is to reaching their next level. The star at the end of the bar shows a player their level. At the bottom of the screen is a list of a player's neighbors. A player is able to see the level and experience of each of his neighbors from here. After a farmer reaches Level 35, they will require an extra 10,000 experience for each level. A farmer needs 433,000 experience to reach level 70.

More Experience

A player's personal experience bar.

Experience can be earned in a number of ways. These include:

Costs for Experience

Many use hay bales to quickly raise their experience points, buying them and then selling them back. A cheaper tactic is plowing a plot and planting soybeans, then deleting the plot. Higher level players can buy and sell back other items, using fewer clicks but costing more coins.

Item Level Net Coins XP Gain Cost per XP XP per
100 gold
Clicks per
level1
Cost per
level1
Sweet Beets 1 25 4 6.25 16 4000
11882
62,500
+50 fuel tanks2
Soybeans 1 30 3 10 10 4000
11882
100,000
+67 fuel tanks2
Hay Bale 1 100 5 20 5 1000 190,000
Whitewash Fence 1 285 5 57 1.75 350 541,500
Grain Silo 13 20,000 200 100 1 200 950,000
Villa 34 1,000,000 10,000 100 1 4 950,000
  1. One level is 10,000 XP. Click count includes deleting.
  2. Assuming 4x4 tractor, seeder and harvester.

Gallery

  1. REDIRECT Template:Nav-gift/mystery
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