Template:Infobox-generic/doc

Usage
Use the following code:

Dates
Required parameters: Optional parameters : First and last available dates must be entered in the YYYYMMDD format. The parameter other_dates may use the date template. The parameter last_available defaults to "currently available".
 * first_available =
 * last_available  =
 * other_dates     =

Level

 * level_req_type     =
 * level_req_amt      =

Source
| source             = Source of the item. For example: market, quest, or mystery baby.

Farm
| farm               = Farm(s) where the item or activity may be placed or accessed.

Tile
| tile               = Tile type on which the item may be placed or planted. For example: underwater, land, water, or terrace.

Sizes
Length and width of an item in squares. Use only numbers.
 * sizeX              =
 * sizeY              =

Costs

 * cost1_curr_type    =
 * cost1_curr_amt     =
 * cost2_curr_type    =
 * cost2_curr_amt     =
 * cost3_curr_type    =
 * cost3_curr_amt     =

Cost to purchase the item. Up to 3 currency types may be used. For the type, use the word describing the currency type. Currently supported currencies are:
 * cash
 * coconut
 * coin
 * jade
 * zcoin

Experience

 * xp1_gain_type      =
 * xp1_gain_amount    =

Type and amount of experience gained. Use the lowercase singular word for the experience type.

Currently supported experience types:
 * cheer
 * fairy
 * shell
 * spook
 * zen

Growing time
| grow_time          =

Enter the time to grow in real-time hours. Use numbers only. Do not use words like hours. 0.02   = 1 minute 0.04   = 2 minute 0.05   = 3 minute 0.07   = 4 minute 0.09   = 5 minute 0.1    = 6 minute 0.17   = 10 minutes 0.2    = 12 minutes 0.25   = 15 minutes 0.3    = 20 minutes 0.5    = 30 minutes 0.75   = 45 minutes 0.75   = 1 hour 24     = 1 day 36     = 1.5 days 48     = 2 days 72     = 3 days 96     = 4 days

Harvest

 * harvest1_curr_type =
 * harvest1_curr_amt  =
 * harvest2_curr_type =
 * harvest2_curr_amt  =
 * harvest3_curr_type =
 * harvest3_curr_amt  =

Capacity
Number of items that can be stored within the item.
 * capacity           =

Selling

 * sell1_curr_type    =
 * sell1_curr_amt     =
 * sell2_curr_type    =
 * sell2_curr_amt     =
 * sell3_curr_type    =
 * sell3_curr_amt     =

Notes and other information

 * note               =