Thread:Vandraedha/@comment-4011511-20130121185334/@comment-3474542-20130122212129

I think you are confused about what the "main info" part of the article is, and what the "lead" part of the article is.

The first paragraph of the article is the "lead" or "introduction". If it helps you to visualize, you can compare this to the cover of a book. Basically, it should be the title of the article, and one (or two at most ) thing that stands out about the item (an overwhelming trait).

This is not where you need to put every single piece of information about the article.

The "main info" part of the article is the entire text of the article. This includes the sections listed in the Table of Contents.

To continue the visualization, the "main info" compares to the pages inside the book. Sometimes, the "book" (article) is short enough that it does not require "chapters" (sections). However, in order to be readable, most "books" (articles) require the information to be separated into "chapters" (sections) for easier reading.

Acquisition is how to get... 0.00000001% chance to 100% chance.

Besides, very few items are available 100% of the time. Event items only last the duration of the event (usually about 14 days), and then go away. Countdown items are only available during a countdown (usually about 18-24 days). Voting building items go away after about a month, escapades only last a few weeks. Quest items are only available during the quest (usually a week per goal). Overall, most items are in the market (or via countdowns, quests, voting buildings, escapades, carnival games, etc) for less than a month at a time.

So, according to your own logic... Acquisition (how to get) should rarely be put in the introduction section of the article.