Template:Infobox-animal

{{Infobox
 * name        = Animal
 * bodystyle   = background: #BCDA9C; width: 250px;
 * title       = {{{title|{{FULLPAGENAME}}}}}
 * titlestyle  = font-size:10pt
 * above       =
 * abovestyle  =


 * imagestyle  = background:#BED6A5; border: 1px solid #629C5F;
 * captionstyle =

| | Upload }} {{-C}}
 * image       = {{#ifexist:Image:{{{Image|{{PAGENAME}}}}}-icon.png
 * caption     =
 * image2      =
 * caption2    =


 * headerstyle = background: #8CBC77; border: 1px solid #629C5F;
 * labelstyle  = background: #8CBC77; text-align: right; border: 1px solid #629C5F;
 * datastyle   = background: #BCDA9C; border: 1px solid #629C5F;


 * header1 = Availability
 * label1  =
 * data1   =


 * header2 =
 * label2  = First date available:
 * data2   = {{#if: {{{first_available|}}} |{{#ifeq: {{#ifexpr: {{{first_available}}} | true|true}} | true | {{date|{{{first_available}}}}} | {{{first_available}}} }} |unknown}}


 * header3 =
 * label3  = {{#if:{{{other_dates|}}}|Other dates available:}}
 * data3   = {{{other_dates|}}}


 * header4 =
 * label4  = Last date available:
 * data4   = {{#if: {{{last_available|}}} | {{#ifeq: {{#ifexpr: {{{last_available}}} | true|true}} | true | {{date|{{{last_available}}}}} | {{{last_available}}} }} |present}}


 * header5 = Information
 * label5  =
 * data5   =


 * header6 =
 * label6  = Source:
 * data6   = {{{Source|}}}

|Player Level: {{{Level|}}}
 * header7 =
 * label7  = Required Levels:
 * data7   = {{#if:{{{Level|}}}

}} {{#if:{{{zLevel|}}} |RewardVille Level (zLevel): {{{zLevel|}}}

}} {{#if:{{{jLevel|}}} |Zen Level: {{{jLevel|}}}

}} {{#if:{{{sLevel|}}} |Spook Level: {{{sLevel|}}}

}} {{#if:{{{cLevel|}}} |Cheer Level: {{{cLevel|}}}

}} {{#if:{{{fLevel|}}} |Fairy Level: {{{fLevel|}}}

}} {{#if:{{{otherLevel|}}} |Other Level: {{{otherLevel|}}}

}}

| {{formatnum:{{formatnum:{{{costcash|}}}|R}} }} cash
 * header8 =
 * label8 = Cost:
 * data8  = {{#if:{{{costcash|}}}

}}{{#if:{{{costcoconut|}}} | {{formatnum:{{formatnum:{{{costcoconut|}}}|R}} }} coconuts

}}{{#if:{{{costcoin|}}} | {{formatnum:{{formatnum:{{{costcoin|{{Coins|}}} }}}|R}} }} coins

}}{{#if:{{{costjade|}}} | {{formatnum:{{formatnum:{{{costjade|}}}|R}} }} jade

}}{{#if:{{{costzcoin|}}} | {{formatnum:{{formatnum:{{{costzcoin|}}}|R}} }} zCoins

}}{{#if:{{{costother|}}} |{{formatnum:{{formatnum:{{{costother|}}}|R}} }}

}}


 * header9 =
 * label9  = Points gained:
 * data9   =


 * header10 =
 * label10  = Color Options:
 * data10   =


 * header11 =
 * label11  = Area:
 * data11   = {{plural:{{{Size|}}|{{{Size|}}} square| {{{Size|}}} squares}}


 * header19 =
 * label19 =
 * data19  =


 * header12 =
 * label12 = World Location:
 * data12  =


 * header13 =
 * label13 = Tile type:
 * data13  =


 * header15 =
 * label15  = Storage:
 * data15   =


 * header16 =
 * label16  = Sell for:
 * data16   =


 * header17 = Harvest
 * label17  =
 * data17   =


 * header18 =
 * label18 = Goods:
 * data18  =


 * header19 =
 * label19 = Time until harvest (on farm):
 * data19  =


 * header20 =
 * label20  =
 * data20   =


 * header21 =
 * label21  = Harvest for:
 * data21   =

per square (on farm):
 * header22
 * label22 = Profit
 * data22   =


 * header23 =
 * label23 =
 * data23  =


 * header24 =
 * label24 =
 * data24  =


 * header25 =
 * label25 = How-to:
 * data25  =


 * header26 =
 * label26 = Gender:
 * data26  =


 * header27 =
 * label27 = Parents:
 * data27  =


 * header28 =
 * label28 = Offspring:
 * data28  =


 * header29 =
 * label29 = Transformed from:
 * data29  =


 * header30 =
 * label30 = Transforms into:
 * data30  =


 * header31 =
 * label31 = Mystery Baby Rarity:
 * data31  =


 * header32 =
 * label32 = Alternate breeds:
 * data32  =

}}
 * belowstyle =
 * below =

Template Parameters:
''Use the "|Colors" attribute for pets only. Use the "|Gender" attribute only for animals that require a gender to reproduce (e.g. in the Horse Stable / Pigpen / Sheep Pen). Harvest is often listed as Sell price in the Market. Growing time is how long it takes to grow in FarmVille hours.''