Thread:Vandraedha/@comment-4011511-20130121185334/@comment-3474542-20130121230107

Greenny, please realize that the preloads are for things that you want to see on every new article. This means that you are requesting that we put mystery game information on items that can only be gotten from quests, and quest information on items that can only be gotten from mystery games. Same with items that can be gained from Monster Labs, Horse Stables, etc. If you make the preload too long by including every possible combination of storage and acquisition, it will slow the page loading and confuse new editors even more.

The "see article" text is there because you complained about the infobox section "Time until harvest" displaying incorrectly. Unfortunately, we cannot put a lot more IF statements in the infobox (which is what having that part display anything other than "see article" would require). If you know a solution that would not use IF statements, or nested templates, in the infobox... please let me know!

As far as the Acquisition and Storage sections... Put the acquisition part in the acquisition section, and the storage part in the storage section. Are you telling me that every animal that can be placed in a storage will always result in the same situation?

I know this is not true. For example, unicorns do not behave the same way when they are stored in the Unicorn Island that they do when they are stored in the Horse Paddock.

For some animals (like chickens), this could easily create between 3-4 paragraphs for how to get the item alone. If you add in the various places it can be stored, and the things that can happen when it is stored, you have 3-4 more paragraphs. In my opinion, that's more than enough text to justify two sections.

There is too much variation about what animal comes from what source, and under what conditions, to put the same text on every single page automatically. I'm sorry, but that information is going to have to be entered manually.