Thread:Vandraedha/@comment-4011511-20130221215049

Since you are here longer then me and have more experience with separation, can you help me with this: http://farmville.wikia.com/wiki/Thread:136325.

I think that building preloads should be used only for harvestable buildings, not for homes, manors, barns... I know that they are classified as buildings in game but here they are same like decorations, about parameters that they have.

I used this rule for a while, I think since I started to create pages for each quest/mystery game/countdown item. Since you never corrected me I thought that it's OK. Now when Tyler asked me why not, I am in small confusion!!! What is your mind about this question?

BTW I know that we are trying to keep same classification like FV but does it practical in this case???

By my classification buildings are:
 * animal storage buildings
 * crafting buildings
 * stationary buildings
 * buildings that can be harvested for consumable/seed/currency.

Is my system OK or not? If not then many my pages should be switched from decoration to building! I think that my system will reduce amount of icons in Building Nav and help us to separate it groups (paragraph above). 